Leap Motion represents a new way to interact with your computer. It is more accurate than a mouse, more reliable than a keyboard and more sensitive than a touchscreen. For the first time you can control a computer in three dimensions with your hands and fingers. We are working on an OpenGL 3D particle system compatible with Leap Motion. We are using libCinder for this. The following preview is written in C ++, Objective-C and OpenGL's shader language with an OpenGL wrapper. The buffers read approximately half a million GL_POINTS and the app allows scrubbing over audio in realtime. You can download the source code from Github. Here is a preliminary demonstration. Greetings, Nahuel.