OpenAudio Library (OpenAL) is a multiplatform audio API developed by Creative Labs for the efficient rendering of positional and multichannel audio in three dimensions.

It is designed for use in video games and style and Microsoft Xbox and PCM format, either in 8 or 16 bits, in mono or stereo format. The rendering engine takes care of all the necessary calculations such as attenuation, Doppler, etc.

We are developing a cross-platform audio engine based on OpenAL, soon we will publish new features.

Nahuel Proietto